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Silent hunter 3 manual targeting
Silent hunter 3 manual targeting












  1. Silent hunter 3 manual targeting manual#
  2. Silent hunter 3 manual targeting full#

Don't worry - it's a lot more fun than it sounds.

Silent hunter 3 manual targeting manual#

The Al puts up a good fight at the higher realism settings, and should you wish to throw caution to the wind and try manual torpedo solutions, you'll either be in maths heaven, or find your brain oozing from your ears (or both). Even multiplayer works a treat, with multiple subs acting as a wolfpack, or just disregarding the war and torpedoing the hell out of each other for kicks. Otherwise though, it's a beautifully tense and atmospheric trip into the world of WWII U-boats.

Silent hunter 3 manual targeting full#

There's a touch of redundancy about the 3D interiors - full FPS-style 3D would have been welcome, rather than the Myst-style click-and-move on offer - especially since hotkeys take you instantly to any station you need. This way the periscope keeps looking at the target. Bring up your periscope and look at the target 2. The manual doesn’t correctly explain it and the online videos I saw are incorrect and incomplete. The amount of care and detail lavished on this (from the cheering crowds as you leave dock to the sausages and bananas hanging from the sub's interior ceiling beams) is phenomenal - it could so easily have been a half-hearted rushed job for a limited audience. Torpedo targeting in Silent Hunter 4: Wolves of the Pacific is very hard. I nearly didn't go back to Silent Hunter III after that, although it would have been my loss rather than the game's fault, since SHIII is a much-needed shot of claustrophobic goodness in a flagging genre. Except for the bit when it just bounced harmlessly off the target's bow - just another dud in a war full of the buggers. Every attack is a complex trigonometric problem. Will the new game adjust the speed of a damaged target It has always irritated me that I could pump four fish into a Man of War and the target shows no decrease in speed. It is no simple task to make your torpedoes collide with the target and not the empty space of the open sea. In the Radio Room there will be a Gramophone implemented as an MP3 player. IT TOOK the better part of a day for me to fire my first honest-to-God, non-training mode torpedo, and it came as welcome relief. Will Silent Hunter 3 feature a MP3 player.














Silent hunter 3 manual targeting